Sheffield, 06/03/20: The BGI has won a significant grant from the Ian Livingstone Foundation to augment its learning programme, which has been piloted in public and school workshops at the National Videogame Museum and in its Pixelheads clubs in Nottingham and Sheffield.
The grant will be used to expand the charity’s Learning Programmes, assist in the creation of Key Stage workshops, and develop workshops for more visiting schools.
Ian Livingstone CBE said: “The Foundation is delighted to provide this grant towards the important work that the BGI is doing at the National Videogame Museum and further afield. The NVM is a unique asset not just for the UK games sector but for the country as a whole. We want to see the learning programme flourish and encourage the wider industry to assist with patronage and support.”
Vice-Chair of the BGI, Claire Boissiere, said “We are so grateful to the Livingstone Foundation for this generous grant, which will enable our Learning Programme to reach and educate thousands more young people. We’re finding new ways to help young people access the skills they need to thrive in this rapidly changing world. We’re opening new windows onto the artistic, design and technical skills used to make games, making these skills fun and easy for anyone to access.”
The BGI is a new educational charity that, alongside a number of training and research programmes, aims to teach young people STEM and Arts skills through our National Videogame Museum (NVM) in Sheffield. The BGI aims to use videogames as a way to unlock the creative computing potential of children across the UK. At the NVM, we create unique playable exhibitions for 40,000 annual visitors about videogames, inspire families and schoolchildren about what games mean and how they are made, reveal career paths into the UK’s fastest growing creative industry and encourage everyone, whatever their background, to play, understand and make games.
Later this year sees the BGI hold its annual Games Education Summit, which brings together leading games studios and universities to discuss the future of UK games education. Continue reading “The BGI wins significant grant from Ian Livingstone Foundation to further Education Programmes”

Sheffield, 12/12/2019:
Helen is Professor of Creative and Cultural Industries at Nottingham University. Helen’s career has been characterised by her passion for the integration of research, innovative curriculum development with collaborative and creative partnerships. She has an international reputation for her research and advocacy work in Game Studies and for her leadership in the development of the field.
Catriona Wilson has worked in the UK heritage sector for nearly 20 years in independent, local authority and university museums. She is currently Head of the Petrie Museum of Egyptian Archaeology at UCL, having previously been Collections Manager and joint Heritage Manager at Guildford Heritage Service where she developed a keen interest in the preservation of Videogame heritage. Before that, Catriona established a new museum of medical history at the University of Worcester – The Infirmary. She has fundraised around £2m in project funding to date, which has created numerous permanent and project-based jobs and traineeships.
Ben works with the charity’s Board of Trustees to lead on vision and strategy, developing new national partnerships, funding opportunities and initiatives to ensure ‘PiH’ continues to inspire better health and wellbeing through the visual arts. Ben was previously Project Director at the Royal Academy of Arts (RA), developing and leading the Lottery-funded Reveal, Celebrate, Explore programme, and overseeing the first stage of the redevelopment of Burlington Gardens into a new centre for artistic learning. Prior to this, Ben led a London 2012 Olympic host-borough project (High Street 2012) in the East End, which included a historic building conservation scheme, and a heritage, culture and community grants programme. Ben is also a Trustee of GEM (the voice of heritage learning); a Fellow of the Royal Society of Arts, and Vice Chair of the Better Bankside Corporate Responsibility Group, which helps businesses across this part of London support local community, charity and cultural initiatives.
Andy is an experienced video games entrepreneur of 33 years and has worked with many of the world’s top studios & publishers, running Mastertronic from 1988 – 2015. He chaired trade body Ukie from 2005-2015 and is still a board member. He is a board advisor at games developer Bossa Studios and a founder of games industry charity, GamesAid, where he is now a Patron, as well as working closely with BAFTA to develop their presence in games. Andy founded mobile & tablet specialist AppyNation and Gambitious, now renamed Good Shepherd, which is the world’s first equity based crowdfunding platform for games and movies. Andy was founder of simulation specialists Just Flight and a VP of games charity, Special Effect. Andy also sits on the Creative Industries Council, which reports directly to DCMS and BEIS, as well as being a founder of the UK Crowdfunding Association. Andy is chair of The British Esports Association and a board adviser to the world’s biggest esports company, ESL.







