Vision

 

 

 

 

 

 

 

 

 

Transforming lives with videogames

Videogames are integral to our country’s cultural heritage and vital to our future; they influence and enrich our culture; they are both a significant economic force and powerful educational tools.

Videogames are for everyone. They contribute to mental and social well-being, connect people with culture, re-engage young people with education, and offer accessible pathways to exciting, rewarding and modern careers.

Videogames have a unique new role to play within our society, as educational disadvantages, economic hardship and the pandemic reshape our world.

Our charity creates programmes that transform lives with videogames.

We inspire everyone to play, collaborate and learn through our unique National Videogame Museum, our Collection, our multi award-winning learning programme and our ground-breaking new vocational programme.

We make our work accessible and inclusive to everyone, including people from disadvantaged communities, women, LGBTQI+, people of colour, people with disabilities, people of faith and older people.

Videogames are made by tens of thousands of diverse inspirational people across the UK. By sharing stories about how their creativity can change people’s lives, we will inspire the public and uncover new opportunities for people and communities from every background.

 

Through the hardship of the pandemic, games have been an inspiration to billions of people. Games are performing a new role in society, contributing to wellbeing, connecting people with culture, re-engaging young people with education and offering accessible pathways to exciting, rewarding and modern careers. That’s why our charity’s new mission is to celebrate games transforming lives.

Claire Boissiere, Chair of Trustee Board, and Studio Director, Jumpship