INFLUENTIAL CONFERENCE RETURNS IN APRIL TO INVESTIGATE HARD-TO-HIRE SKILLS, REMOTE WORKING AND MENTAL HEALTH
Educators, games studios and young games developers will gather in Sheffield and online on 21-22 April 2022 to discuss the most topical subjects in games education – including remote working, mental health and those skills which recruiters are currently finding tricky to find.
The Games Education Summit is an annual conference that gives games educators and developers a forum to discuss the biggest issues in games, meet colleagues in workshops, and hear from learners and young developers about how to unlock their pathways into games.
Speakers at GamesEd22 include Amiqus, Safe in our World, Sheffield Hallam University, Bournemouth and Portsmouth Universities, Aardvark Swift, Playground Games, Grads in Games, Cloud Imperium, Women in Games, Ukie, Next Gen Skills Academy, Sumo Digital and TIGA. More speakers will be announced in early 2022.
Day One will focus on challenges, best practice and innovative solutions of games companies, universities and colleges including remote working, four-day working weeks, and pastoral care of students and staff. It will investigate the skills games companies are struggling to recruit from educational institutions, and ask how industry can help educators train talent to be ready for the workplace.
Day Two will bring in diverse young developers and students to discuss their experiences of education, recruitment and early games careers.
Delegates attending in person will be able to join workshops, networking events and an awards show at the National Videogame Museum, or stream keynotes and panel sessions online.
“We’re delighted to be bringing the Games Education Summit back as a live event in April at Sheffield Hallam University, as well as welcoming delegates virtually too,” said Rick Gibson, CEO of the BGI, which organises the event.
“Educators consistently report that they have changed universities’ curricula as a result of discussions at previous GamesEd Summits. At the same time, we know that studios find it invaluable to be able to network and collaborate with educators at the event. We look forward to once again setting the agenda at GamesEd Summit 2022.”
Get your early bird tickets to GamesEd22 at Eventbrite.
Notes to Editors
For more information on the Games Education Summit, contact Lisa Carter at firstname.lastname@example.org and follow @thebgi on Twitter.
About the BGI
The BGI is a national voice for videogame culture, heritage and education which empowers people from all backgrounds, especially women, BAME, LGBTQ+, people with disabilities and from disadvantaged backgrounds, to:
- Play through accessible and creative experiences that engage and inspire
- Collaborate through inclusive communities, research, discussions and teamwork
- Learn through informal, formal and vocational learning
Our charity celebrates and interrogates games culture for everyone through the National Videogame Museum, our Collection, our research into games preservation and our festivals such as GameCity. We run award-winning formal and informal learning programmes such as Pixelheads in person and online for schools and families. We run vocational courses and the Games Education Summit and we co-founded and organise the Games Careers Week Festival for young people, their parents and educators. For more details about the BGI’s mission and programmes, please visit: http://www.thebgi.uk/