Read Hasan Bakhshi’s excellent blog post on strong cultural reasons for governments to invest in games.
Hasan analyses the DCMS’s Taking Part survey and finds that UK gamers are more likely to engage in cultural activity than UK non-gamers, in particular “more likely to read, paint, attend performing arts and visit heritage sites and libraries”.
Hasan agrees that policymakers “have been slow to wake up to the significance of video games” as a cultural products.
No surprise then that the DCMS dropped video games from the Taking Part survey, which is an annual survey of the cultural activities undertaken by British people.
Why do we still have to argue that games are cultural products?
Time for a change. Time for the BGI.