Day 1 (Monday 7th September)
09:00: Registration opens
10:00: Welcome from the Chair, Rick Gibson, CEO, BGI
10:10: Keynote Aurore Dimopolous from Unity
10:30: Challenges Panel – A panel discussion about major challenges facing games educators and studios, moderated by Philip Oliver from GameDragons
Dr Alan O’Dea from Staffordshire University
Ian Goodall from Aardvark Swift
Dr Paul Parry from Sheffield Hallam University
Mark Flanagan from Epic Games
11.30: Keynote – Emma Smith from Creative Assembly
11.50: Challenges Workshop – Delegates brainstorm and present challenges, moderated by Dr Chris Lowthorpe from InGAME
13.00: Student game showcase – Students from a selection of FE colleges will display their work in the lobby, which delegates will be asked to vote for.
13.45: Taking on an Apprentice – worth considering? – Using some recent research
by AIM Assessment and ScreenSkills, this session offers some practical
suggestions as to how the funding for apprenticeships could benefit the
Led by Karen Hedger ( AIM) with Marcia Deakin ( NextGen
Skills Academy) and James Ellis (Creative Alliance).
14:30 From University to Work – 3 former Sheffield Hallam students discuss the transition from learning to senior studio roles, moderated by Dr Jake Habgood, Sumo Digital.
Victoria Hall – Senior Concept Artist at Rare Ltd.
Lee Taylor – Programmer at Sumo Digital.
Jordan Herbert – Junior Programmer at Sumo Digital.
Dr. Jake Habgood – Director of Education Partnerships at the Sumo Digital Group.
15.30: Diversity Panel (Breaking the glass door) – A panel discussion on barriers to accessing careers in games for diverse candidates, moderated by Marie-Claire Isaaman from Women in Games
Liz Prince – Putting the G into Gaming.
Dr Hatana El-Jarn – Leeds Trinity University
Professor Sharon Tolani-Sage – Norwich University of the Arts
16:15: Keynote – Dr Paul Parry, Sheffield Hallam University
As teachers we have a huge responsibility to not pass on knowledge,
but also try and inspire others to succeed. Paul will talk about this
important, and sometimes forgotten facet of teaching.
16.35: Wrap and survey results
17:00-18:00: Drinks and networking at the National Videogame Museum
Day 2 (Tuesday 8 September)
09:30: Keynote – Mike Gamble from Epic Games
Creating a future in development with the Unreal Engine
09:50: Internships – How an FE college set up internships with the UK’s largest games studio, moderated by Matt Wilson from Priestley College
Mitch Weir – Priestley College
Courtney Cunnilife – Priestley College
Samantha Sharps – Priestley College
Arthur Parsons – Head of Design TT Game
10:35: Bridging the skills gap – Studios and educators debate how they can collaborate to bring new talent into the industry, moderated by Chris Dring from Gamesindustry.biz
Dr Neil Dansey from Portsmouth University
Dr Charlie Hargood from Bournemouth University
Kieran Holland from Sumo Digital
11.20am: Funding – Senior university and studio staff discuss the business of education and games
Larra Andersen – London College of Communications
Nick Duncombe – Playground Games
Dr Adrian Hull – Head of School, University of Portsmouth
Moderated by Rick Gibson – The BGI
12.00: The Solutions Workshop – Delegates brainstorm and present solutions, moderated by Dr Chris Lowthorpe from InGAME
13.00: Student game showcase – Students from a selection of FE colleges will display their work in the lobby, which delegates will be asked to vote for
13.45: Project reports – A number of projects kicked off after GamesEd19. Find out what’s been cooking
14.30: Educational policy for games – A session featuring trade body lobbyists describing what policymakers want from industry and educators, moderated by Dr Peter Howell from Portsmouth University
Mark Eyles from TIGA
Tim Scott from UKIE
15.30: Pathfinders – Hear how programmes such as Launchpad, Gamer Camp, Digital Schoolhouse and Into Games got off the ground and are changing the rules
Dr Nick Dixon from Falmouth University
Dr Oliver Williams from Birmingham City University
Shahneila Saeed from Digital SchoolHouse
Declan Cassidy from Into Games
Andrew Oliver from GameDragons
16.15: ICIDS 2020 – Dr Charlie Hargood, Bournemouth University previews the forthcoming International Conference on Interactive Digital Storytelling in November 2020.
1620: Conference wrap – Key speakers discuss the output of the conference and propose an agenda for 2021, moderated by Rick Gibson from The BGI
Aurore Dimopoulos, Unity
Dr Paul Parry, Sheffield Hallam University
Mike Gamble, Epic Games
Philip Oliver, GameDragons
Sharon Tolaini-Sage, Norwich University of the Arts
1700: Summit close