The BGI is a new national agency that advances the education of the public in general in the art, science, history and technology of digital games. We deliver this by developing and maintaining a museum, the National Videogame Museum; by providing facilities for education; and by conducting, publishing and promoting research. Within this remit, we aim to facilitate the technological, creative and cultural advancement of the UK games sector, as well as promoting diversity and inclusion across the sector.

The BGI is not a trade body, has neither membership nor membership fees and does not lobby for legislative change on behalf of industry members. It is independently governed by a Board of Trustees informed by a separate Advisory Board, conducts independent research and runs programmes in collaboration with the games industry and a number of 3rd sector organisations from across the wider sector.

Find out more about our programmes

The BGI runs 4 programmes to deliver its mission:

  • Culture: Bridge the culture gap in which games are under-recognised as a cultural force by providing a videogames museum that educates the public about videogames and how they are made; by running games festivals that educate the public about games culture in all its diversity; by working with other museums and public bodies on games projects; and by researching and publishing about games culture in collaboration with Research Organisations and 3rd sector organisations.
  • Skills: Counter the skills gap in which games companies struggle to keep pace with the latest production and distribution techniques by working with educational institutions  to gather best practice techniques from the sector, upskill studios via blended online training, advocate career paths for more diverse candidates into games, and educate diverse young people about the value and meaning of games.
  • Diversity and inclusion: Counter under-representation of women, BAME, disabled, non-binary, older, LGBTQ+ and religious people in the workforce by designing diversity into all the BGI’s programmes, and by researching and educating the public about the value of diversity in games development.
  • Finance: Tackle the finance gap which makes go-to-market and growth funding inaccessible to most games companies by educating investors and training games companies to find and be ready to receive investment.

Why BGI?A new national agency for games will provide an independent long term strategic vision for the UK games sector, coordinate and amplify multiple existing initiatives, develop independent sources of data and mature the games eco-system, working alongside and sometimes with existing third sector organisations such as educational non-profits and trade bodies.