The Games Education Summit launched in 2019 with the first of a series of annual conferences that convene leading games universities and colleges, games companies, third sector bodies and policymakers working in education. Over 100 delegates and 40 speakers from across these sectors gathered at the BGI’s National Videogame Museum in Sheffield on 15-16 April 2019 to speak on the subject. The 2019 event was sponsored by Epic Games, Sheffield Hallam University, Aardvark Swift, Staffordshire University, Kollider and AIM Awards
The conference debates the big issues in games education including employability, diversity, skills required by studios, apprenticeships, how industry can collaborate with educators, best practice pedagogical and course design and starting up from university. BGI gathered data on the state of games education today, from both educators and studios, via a survey which was released and debated at the Summit.
GamesEd20 was due to run in the same April slot in 2020 before Covid-19. It was delayed until September 2020 where it ran as a virtual Summit featuring a high quality line up of over 40 speakers who discussed education during a pandemic and the forthcoming changes in games education and recruitment due to Brexit. The 2020 event was sponsored by Unity technologies, Epic Games, Aardvark Swift and AIM Awards.