Games Careers Week

BGI is proud to be one of the founding partners and organisers, alongside Into Games and Grads in Games, of this landmark initiative. BGI is the lead funder of this ambitious festival.

The Week is designed to reframe games careers for a more diverse section of the public, showcase careers in the UK’s fastest growing creative industry and help the diversity of the games workforce match that of our populations and players.

This pan-industry initiative aims to trigger long term change with consumer-facing initiatives including recasting the popular image of games developers exclusively as white males by building a royalty-free image library of diverse games developers with the help of the inspiring digital comms agency Shift6.

Nearly 100 games companies, universities and schools are working with us to run events during the week and BGI is launching the gamescareersweek.org website to signpost all the amazing initiatives, schemes and programmes run by all the UK’s 3rd sector organisations, as well as scores of games studios and educators.

The event is supported by Ukie, TIGA, NextGen Skills Academy, Gamesindustry.biz, Women in Games, Sumo Digital and many other organisations.

What is Games Careers Week?

It’s a  celebration of games careers with nationwide events reaching millions of parents, learners, teachers, job-seekers and >80 games organisations.

Why do we need it?

Most parents and young people, especially diverse ones, don’t know the UK supports >25,000 well-paid, creative tech jobs in games. And our workforce isn’t diverse, unlike our population and players. It’s time for change, at this key moment for digital skills.

How are we going to trigger change?

We will showcase the skills, pathways and potential of games careers to young people, parents, educators and job-seekers through events and media, foregrounding diverse developers.

Who’s it for?

We’ll inspire:

  • Schoolchildren to choose & study the creative tech skills needed to thrive in the modern world.
  • Parents to challenge gender stereotypes & guide children towards well-paid creative careers.
  • Educators to find resources with  accessible games tools and teach STEAM skills in classrooms.
  • Job-seekers of all ages to find resources and prepare to start careers in games
  • Games studios to work with schools & universities and share their career opportunities.

What’s going to happen? We want over 50 games organisations to support exciting events across the country and online during the week, with follow up work through the year.

Scores of events across the country

We’re building an exciting programme of events in collaboration with up to 100 games companies, universities, schools and third sector organisations, including:

  • Games development classes and training
  • Careers talks and events in schools from scores of games ambassadors
  • Studio open days and online events
  • University careers shows
  • A careers exhibition, workshops and talks at the National Videogame Museum
  • The Games Education Virtual Summit
  • The Grads in Games conference, careers fair and awards show, & Search for a Star Finals

Targets

We’re aiming to:

  1. Run over 30 events with 100,000 participants
  2. Engage 10 million more people with rich content online
  3. Generate positive PR for the campaign in mainstream media with >15m viewers
  4. Over 50 organisations will contribute [36 are already signed up and 60 more want to support]
  5. Provide a permanent resource throughout the year to tens of thousands of visitors

Join us!

Find out how you can get involved as an event organiser, an attendee or a sponsor here.